And even if you bring up the argument that they should provide information, they have plenty of times. 2 lego items MINIMAL Comment by Kaijam on T05:22:59-05:00Ĭalm down, if you dont know what it is google it. sorry but this is dumb XD we had a legendary weapon + i think 2 legendaries on at that time of the expansion or it mightve been burning throne but non the less. So shadowlands legendaries are banned, so the major BONUS of this expansion is unusable while we cant go back and use the legion legendaries because they are all mostly inactive now, and didnt they say they tuned it around the power gap of shadowlands? so wouldnt that mean we are UNDERTUNED now? for an example my Fistweave monk is using ancient teaching of the monastery and now i will probably need to gear for mistweaving change up my bars because my 1 lego is unusable. But what about legion legendaries and artifacts? Will these be compensated somehow? Comment by Cntrlgaming on T05:22:44-05:00 Okay, they banned all "other than legion" stuff. Scroll back a few weeks, the return of the mage tower was reported on heavily Comment by Redron on T05:20:23-05:00 Because of this, I was able to get the achievement on the first day the mage tower was live in NA during Legion, with a 890-ish ilvl. It was easy for sin rogue in Legion, and it will be easy now. These strings look to be the error text messages when you try to use a restricted ability inside Mage Tower Timewalking. In the last two 9.1.5 PTR builds, this datamining seems to be supported with two new strings that were added. This is likely an oversight as the remainder of the Covenant and Shard of Domination effects have been banned. Of particular note, the banned list does NOT currently include Unholy or Blood Shards of Domination or actual Soulbind traits (e.g. Item - Attacks Proc Archmage's Greater Incandescence.Item - Attacks Proc Archmage's Incandescence.Various other procs including the Legendary Ring from WoD and a Sha-Touched gem from MoP:.All Shadowlands Legendary effects (e.g.All Covenant signature abilities (e.g.The banned abilities and effects are currently as follows: This list was created in the database in a way that makes it easy for Blizzard to add to the lists in the future. We've now datamined these banned abilities and while your character is in one of the 7 Mage Tower Timewalking zones, these abilities will be unable to be used. To make sure that Mage Tower Timewalking doesn't become too trivial or difficult due to the addition/loss of systems, it seems that Blizzard has created some lists of banned effects and abilities. We'll have to see if this is confirmed when testing goes live this Thursday.Ĭlass Restrictions - Banned Abilities and Effects This does make sense if Blizzard wants Mage Tower Timewalking to be a challenge forever, as they can easily tune or change the stat templates as needed and they won't need to worry about the content being outscaled or having a certain trinket break the encounter. Now, we're unsure exactly how the Mage Tower will be normalized, but based on this datamined spell, we may be getting "stat templated" - in other words, it won't matter what gear you have equipped as every player of the same spec will have the same stats. This could be increased by a small percentage based on the item level of your equipped gear. Every class had a stat template that was automatically assigned in PvP combat - a base amount of primary and secondary stats that was identical for all players of the same spec. It didn't matter how much crit or haste your gear had, or what trinkets you had equipped, you couldn't use it. To briefly explain how Legion's PvP stat template worked, the only thing that mattered about your gear was its item level. However, we previously datamined the new spell PvP Stats - Spec Stat Template - All Specs (Mage Tower Edition) which is basically identical to the Legion PvP stat template spell PvP Stats - Spec Stat Template - All Specs. We weren't exactly sure what kind of normalization Blizzard would choose as the Mage Tower has not been publicly tested. BlizzardWhile the Challenges were considered quite difficult for most of Legion, we’re tuning the encounters in Timewalking to normalize player power, with the intention of providing a meaningful level of difficulty to current players.
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